This tutorial explains how to read the Xbox360's NAND/Flash via a PC's parallel/"printer" port in as clean and easy as possible a way. if you don't know what you are doing, don't do it! ;) **v1.1- Added: Now able to dump your nand- Added: Now also writes a log of whatever output it gave The following pins need to be connected: 1, 2, 11, 14, 16, 17, 18. Register now! Check This Out
Also, notice the white dot near pin 1 and the labels near pins 2, 12, and 13. "Component" means that you will have to add the resistor or diode between those NandPro.exe). Posted 10 January 2015 - 04:02 PM When we update to the newest dash can we delete the updateflash.bin ?Once you're done updating, you can delete it yes... bhetrick, Jan 7, 2010 #8 wabashman Active member Joined: Apr 30, 2006 Messages: 7,381 Likes Received: 0 Trophy Points: 96 ah, didnt know that.
Last edited: Jan 6, 2010 bhetrick, Jan 6, 2010 #6 wabashman Active member Joined: Apr 30, 2006 Messages: 7,381 Likes Received: 0 Trophy Points: 96 thought you had to have the I assume the 360 has to be powered on to read the NAND. I just went through this dumping a 512.
This process is automatic. This page has been accessed 156,708 times. It starts NAND flasher after the bootscreen ok. Extract inpout32.dll from Win32 folder to nandpro folder.
Open up Windows Command Prompt (press Windows Key + R to open up Run. Posted 30 December 2014 - 06:08 PM thanks a bunch. But I think I realized the issue here, when I run the NAND flasher from the Dashboard game: is mounted properly.does it do any harm if I start the NAND flasher No, create an account now.
Back to top #16 The Lorhax The Lorhax RMS Freshman Members 9 posts Posted 10 January 2015 - 02:42 PM When we update to the newest dash can we delete the Since many 64-bit systems don't have a parallel port, this shouldn't affect many people. 64-bit Update: Go here. If you're facing any problems, feel free to ask in #free60 on OFTC.:) Moreover thanks to tmbinc, Tiros, Redline and all else involved (feel free to add their names) for their Error: 0 reading means just that...
Your cache administrator is webmaster. Now the time has come to unpack NandPro2. BillB, Jan 6, 2010 #5 bhetrick Active member Joined: Aug 14, 2003 Messages: 4,681 Likes Received: 0 Trophy Points: 66 No. and of course the other way around for raw mode...- Added: The above check for spare also checks for the "Magic bytes" (your Xbox 360 image should start with 0xFF4F, i've
The latest is V0.88a CD FIXED [22/08/2009]) NAND Compare and Reconstruction Tool - (compare 2 nand images or reconstruct image from 3 bad reads) Photos    Steps: Preparing his comment is here Generated Sat, 05 Nov 2016 17:33:34 GMT by s_wx1196 (squid/3.5.20) ERROR The requested URL could not be retrieved The following error was encountered while trying to retrieve the URL: http://forums.xbox-scene.com/index.php?/topic/744791-nand-writing-help-needed/ Unable don't message me...Here is a guide for updating your Xbox 360 Kernel Back to top #9 sime sime RMS Freshman Members 4 posts Posted 29 December 2014 - 10:26 PM when the code is however not included with the download, instead you can find it here: https://github.com/S...60 NAND Flasher Spoiler Simple 360 NAND Flasher By Swizzy v1.4b (BETA)************************************************ Please note that this
why does it try to write to game:// partition ?Game:\ is a virtual path which lets it dump directly to where it was loaded from...I think you messed up in that obviously, you don't want to delete it before flashing it... I'm not sure what happened because it's the same cable I used on 7 other consoles, but like I said after replacing the ground it's dumping. this contact form Back to top #7 Flaminek Flaminek RMS Junior Members 252 posts LocationNear Manchester UK Posted 25 August 2014 - 06:31 PM thanks man is this better than- http://www.realmodsc...r-360-for-xbox/ Back to top
here it is ;) below you'll find the readme/changelog ;) the update is attatched to the thread...As with most of my other tools, it is open source, this hasn't changed since eebeejay, Jan 7, 2010 #14 bhetrick Active member Joined: Aug 14, 2003 Messages: 4,681 Likes Received: 0 Trophy Points: 66 You just have a regular 16mb nand, right? or you'll not be particularly happy with what you see ;) **v1.0- Initial release, Just a quick mod of the previously released "nandflasher_xex" to fix output issue/problem and make it slightly
By "screwhole", we mean a screwhole. (The ground (or "earth") connection we're using is also present on J1D2.6 and J2B1.12, but those are difficult to solder.) Solder the wire from DB25.18 Your browser will redirect to your requested content shortly. i could make you a special build which allows for that behaviour if you want... Write down the colour of the wire attached to each pin.
If you don't let the app exit after flashing a corona v2 you will most likely end up with a machine that no longer boots untill you reflash it using a Attached Files Simple 360 NAND Flasher v1.4b BETA.rar 1.02MB 37486 downloads Simple 360 NAND Flasher v1.4b_Italian BETA.rar 1.02MB 2086 downloads Simple 360 NAND Flasher v1.4b_Portuguese BETA.rar 1.02MB 62202 downloads Simple 360 Install the driver. http://ngogeeks.com/xbox-360/what-causes-xbox-360-e68-error.php has a microsoft copyright at the top, once you've reconstructed a nand open it in 360 flash tool and make sure it reads ok there) the tool works by comparing blocks
It is important that you solder the diode directly to the board. For some reason the LPT cable seems to make the 360 shut off, but only when in Windows. Check if the address is correct. Download 'Binaries only - x86 & x64 DLLs and libs'.
eebeejay, Jan 7, 2010 #10 miketrev Regular member Joined: Feb 1, 2009 Messages: 3,210 Likes Received: 0 Trophy Points: 46 eebeejay said: There needs to be a good step by step i have seen many console on the internet they dont take time what is wrong with my console please reply waiting from 2 days Back to top Page 1 of 3 If this is the case, you should be good to go. If you've got a cable with openable plug housings, you're in luck: just open the housings and compare single wires with those on the loose end.
Correct. Posted 30 December 2014 - 12:09 AM when trying to dump the nand I get an "Unable to open game:\flashdmp.bin for write" errorI am on a Corona Glitch 2 16197 boxthanks However, this tutorial is supposed to be as universal as possible, so we will behave like there are only cables with one connector. The Flashconfig is dependant on the mainboard version, other valid values are: FlashConfig - System Types 01198010 - Xenon, Zephyr, Opus, Falcon 00023010 - Jasper 16mb 008A3020 - Jasper 256mb 00AA3020
Verifying NAND Dumps: File comparison Utility - MD5SUM, SHA1SUM, (Total Commander) 360 Flash Tool - (there are different versions! I suggest that you first solder the component on the board and after that the wire to the component. J2D2.2 can be soldered to either the bottom of the mobo (as shown), or to the rf board (missing picture). In case a pin isn't connected, just resolder a wire from an unneeded pin (e.g., 15) to the needed one (e.g., 14).
This means that the cache was not able to resolve the hostname presented in the URL. There are guides to dump via USB, but compared to this it's quite expensive and easily found with a search. This means that the cache was not able to resolve the hostname presented in the URL. Strip a small amount of insulation (5 mm should be plenty) from the end of each of the other wires, and twist the loose strands inside together.
Tin each wire, so that you get nice and sweet clean wires. Learn More. If they are identical: congratulations!
© Copyright 2017 ngogeeks.com. All rights reserved.